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        focus

Games Change Lives

Why We Need a Corporation for Public Gaming
By David Rejeski

Games for Health

The MacArthur Foundation's Digital Media and Learning Initiative

Saving the World, One Video Game at a Time
By Clive Thompson

Watercooler Games

Serious Games Source

Games for Change

Persuasive Games

Q&A: Ruiz Talks Finding Zoe Anti-Violence Game

Everything Bad is Good for You by Steven Johnson
Book review by Malcolm Gladwell

Exergaming Goes Mainstream

Getting Activist Video Games to Market

PopCap, Games For Health Team On Cognitive Research

Glowing Rhinos Out in the Wilds: Jumping into Digital Games Studies

DiGRA

Game Master
By John Seabrook

Ludology

Newsgaming.com

Blogs on Games

favorites

water

The Elders

Next Billion:
Development through Enterprise

MacArthur Foundation: Building the Field of Digital Media and Learning

Architecture for Humanity: Design Like You Give a Damn

WITNESS:
Advancing human rights
with video

WorldChanging

O/Net
omidyar.net/home

Robert Wood Johnson Foundation

Participate.net

Social Edge

Grameen Foundation USA

Center for Social Media

The Communication Initiative

Committee to Protect Journalists

Transparency International

New America Foundation

OneWorld US

Ford Foundation Report

Human Rights Watch

World Monuments Fund

Fifty Crows: Social Change Photography

Development Outreach

World Heritage

Earth Policy Institute

features

earth

Games for Change: "Serious" computer and video games that aim to address and help solve social problems

General Reference

News Media

Reading Room

Multinational
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